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A long-slain flying fish, risen to unlife out of sheer force of will and pure hatred for its killer.

Encyclopaedia description

Sekil is an enemy in MARDEK.

Appearance

A floating fish, with visible spine, a dark-purple tail and with purple wings, creaked brown skull with dark-purple eye and light-purple pupil.

Locations

Forms

Main form

Possible equipment

WeaponShieldHelmetArmourAccessoryAccessory
nonenonenonenonenonenone

Statistics

HP
$ 14 \times \mathit{level} - 5 $
MP
$ 40 $
STR
$ 13 $
VIT
$ 10 $
SPR
$ 9 $
AGL
$ 12 $
ATK
$ 18 $
DEF
$ 10 $
MDEF
$ 0 $
EVA (%)
$ 0 $
Critical (%)
$ TODO $

Elemental resistance

Glyph Fire Fire (%)
$ -50 $
Glyph Water Water (%)
$ 200 $
Glyph Air Air (%)
$ -100 $
Glyph Earth Earth (%)
$ -100 $
Glyph Light Light (%)
$ -100 $
Glyph Dark Dark (%)
$ 200 $
Glyph Aether Aether (%)
$ 0 $
Glyph Fig Fig (%)
$ 0 $
Glyph Physical Physical (%)
$ 0 $
Glyph Thauma Thauma (%)
$ 0 $

Status resistance

Poison Poison (%)
$ 0 $
Paralysis Paralysis (%)
$ 0 $
Numb Numbness (%)
$ 0 $
Silence Silence (%)
$ 0 $
Curse Curse (%)
$ 0 $
Confusion Confusion (%)
$ 0 $
Sleep Sleep (%)
$ 0 $
Darkness Blindness (%)
$ 0 $
Bleed Bleed (%)
$ 0 $
ZombieStatus Zombie (%)
$ 0 $
Berserk Berserk (%)
$ 0 $

Skills

NameElementTypeDescriptionCost
AttackPhysicalPhysicalDeals damage to one target. May hit critically.0 MP
BubblerotDarkMagicalDeals damage to one target. May inflict Darkness Blindness (20%) or Poison Poison (20%).20 MP
Splash TackleWaterPhysicalDeals damage to one target. Lowers AGL by 10.6 MP

Loot

Trivia

  • Sekils are not immune to the Zombie status effect, despite being undead.

Related enemies