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A long-slain flying fish, risen to unlife out of sheer force of will and pure hatred for its killer.

Encyclopaedia description

Sekil is an enemy in MARDEK.

Appearance

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Locations

Forms

Main form

Possible equipment

WeaponShieldHelmetArmourAccessoryAccessory
nonenonenonenonenonenone

Statistics

HP
9 + 14 \times (Level - 1)
MP
40
STR
13
VIT
10
SPR
9
AGL
12
ATK
18
DEF
10
MDEF
0
EVA (%)
0
Critical (%)
TODO

Elemental resistance

Glyph Fire Fire (%)
-50
Glyph Water Water (%)
200
Glyph Air Air (%)
-100
Glyph Earth Earth (%)
-100
Glyph Light Light (%)
-100
Glyph Dark Dark (%)
200
Glyph Aether Aether (%)
0
Glyph Fig Fig (%)
0
Glyph Thauma Thauma (%)
0

Status resistance

Poison Poison (%)
0
Silence Silence (%)
0
Curse Curse (%)
0
Sleep Sleep (%)
0
Bleed Bleed (%)
0
ZombieStatus Zombie (%)
0
Berserk Berserk (%)
0

Skills

NameElementTypeDescriptionCost
AttackPhysicalPhysicalDeals damage to one target. May hit critically.0 MP
BubblerotDarkMagicalDeals damage to one target. May inflict Darkness Blindness (20%) or Poison Poison (20%).20 MP
Splash TackleWaterPhysicalDeals damage to one target. Lowers AGL by 10.6 MP

Loot

Trivia

  • Sekils are not immune to the Zombie status effect, despite being undead.

Related enemies

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