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Raider: Episode 2 is the second episode in the Raider series of games created by Pseudolonewolf.

Story

Introduction

Raider2Intro

This takes place on Arkus' ship.

Arkus Zei, along with Echelle are on his ship. He asks her about the 'great treasure' mentioned during the ending from the last episode, and threatens to eject her from his ship if she does not tell the truth. Echelle responds by calling Arkus 'brash', and Arkus responds back about how he is used to dealing with untrustworthy people who would kill him for the sake of it, and he would do the same to Echelle, waiting for her to get 'tangled in a mess, and to trip up'. Echelle then says that she is the only person who can lead him to the treasure, saying that he needs to trust her if he ever wants to find the treasure. She then explains that the treasure is found in parts, and the first one is on the Hindalarr homeworld. Arkus then asks her to direct him to the planet, 'if she can'.

Main Level

Raider2Main

This takes place in the Hindalarr homeworld, Erydaasia, an ancient ruin on a volcanic, tropical planet.

Arriving at the planet, Arkus commands Echelle to stay put and not touch his ship, or she will get hurt. Echelle follows this order, while Arkus goes off to explore.

Eventually, after a hazardous journey through the underground ruins filled with traps, Arkus comes to a room that has the guardian of the treasure. It tells Arkus that he must defeat him in order to obtain 'the treasure of the gods', and proceeds to attack him.

Ending

Raider2End

This takes place in the room containing the Fire Tablet.

Defeating the guardian, Arkus arrives in the room with a part of the treasure, an ancient stone tablet. Arkus does not trust its value, but thinks it will be worth more than it looks, and he does not expect to find Echelle waiting for him back at his ship.

Arriving back at his ship though a passage in the tablet room, Arkus is quite surprised to see Echelle still waiting for him. Echelle says it will 'do him some good' for Arkus to be more trustworthy. Arkus then says that all he found while exploring the ruins was a mouldy old stone tablet, but Echelle replies by saying that was exactly what she wanted, but stammers and says what she 'wanted to direct Arkus to, that is'. Arkus says that she is not fooling anyone, and then questions about the purpose of the tablet. Echelle says that it is part of a larger object, and all the parts must be found to assemble it, telling Arkus not to ask about the object anymore until all of the parts have been found, because 'it will be more exciting that way'. Arkus is doubtful of this, but he goes along with her opinion, which concludes the episode.

Gameplay

Raider: Episode 2 is a 2D platformer with pixelated graphics reminisect of the SNES era of platformers. Another NES-eque quality is Raider's difficulty. Pseudolonewolf had intended to make the Raider games easier than Raider Zero, but they ended up being quite challenging. He then decided "should use this as one of the main points of the game" hoping that 'people would play it, fail, and then keep trying and trying because they just needed to conquer it... I was hoping that the difficulty would draw people back to it many times and gain a reputation for the game rather than just making it another generic, forgettable platformer' but he now fears 'the game would just be rejected and hated because it's TOO hard...'

Episode 2 also has multiple changes and additions from the initial release of episode 1. The 'Game Info' section which replaced the Instructions section from episode 1 now features a list of achievements, player statistics, and a jukebox to listen to the game's soundtrack. In addition, information about the Relics that the player has collected can be viewed from the Game Info section.

The ideal time for completing Episode 2 is 15 minutes.

Achievements

Fire Tablet Fragment FireTabletFragment
Awarded for finishing episode 2.
E Rank RankE
Awarded for achieving the lowest rank, E.
D Rank RankD
Awarded for getting the just-above-lowest rank, D.
C Rank RankC
Awarded for getting the bronze ranking, C.
B Rank RankB
Awarded for getting the silver ranking, B.
A Rank RankA
Awarded for getting the gold ranking, A. Well done!
S Rank RankS
Awarded for getting the platnum ranking, S. Superb! You are truly a master at this game, and amongst the few to have received this.


Immortal Immortal
Awarded for finishing this episode without dying once.
Speed Demon SpeedDemon
Awarded for finishing this episode in a time less than or equal to the ideal time.
Treasure Hunter TreasureHunter
Awarded for finding the four hidden relics in this episode.
Skilful Combatant SkilfulCombatant
Awarded for expertly defeating this episode's boss without dying during the battle.
Untouchable Untouchable
Awarded for defeating this episode's boss without even being HIT once during the battle! Astounding!
Graduate Graduate
Awarded for playing through the tutorial level to the end.
Supporter Supporter
Awarded for visiting the sponsor's site. Thank you.


Beginner Beginner
Awarded for finishing the game in beginner mode.
Intermediate Intermediate
Awarded for finishing the game on intermediate mode.
Expert Expert
Awarded for finishing the game on the hardest difficulty, expert mode. Congratulations!
Pacifist Pacifist
Awarded for finishing the game without killing a single enemy (excluding the boss). Commendable!
Genocide Genocide
An achievement signifying that none who stood in your way now live. Hmm.
Swordsman Swordsman
Awarded for finishing this episode without ever using the blaster.
Gunner Gunner
Awarded for finishing this episode without ever using the sword.

Relics

Eye of YALORT EyeOfYALORTRaider
Description
A Holy Icon made in the shape of the symbol of YALORT, the Omnidragon.
How to Obtain
In room 4, after the moving platform sequence, the player must stay on the platform as it approaches the checkpoint. It will then move across the bed of spikes left of the checkpoint; the exit on the left end of the spikes leads to the room with the relic.


Beast Egg BeastEggRaider
Description
Its Signer must be wondering where it went to...
How to Obtain
In room 11, the right side of the room, accessed from the moving platform, leads to the relic. However, the first block in the room with the relic in it after jumping off the moving platform from the previous room has a moving spear-blade, so the player must quickly jump to the next block before getting stabbed. The relic is on the right side of the room past some jumps between vines with spikes on the ceiling.


Lingon Mask LingonMaskRaider
Description
A golden sculpture in the shape of the head of a lingon, the Unofficial Overseers of the Astrostles Galaxy.
How to Obtain
In room 20, considering that the blue, green, and orange switch blocks are turned off, the player must first navigate up the left side of the room and turn the blue switch on in a room (20a) at the top. The player must then return to the bottom of the room and navigate up the right side, ignoring the door that leads to the purple switch. At the top of the right side leads to the bottom part of the relic room, which contains a red switch. The player must then turn off the red switch and then enter the relic room again from the previous room's left side. There, a vine leads to the top of the room, where the relic is located on a pillar on the right side past some jumps between vines with spikes on the ceiling. After retrieving the relic, the player can drop down from the pillar to the lower right side of the room, where the exit is.


Annunaki Statuette AnnunakiStatuetteRaider
Description
A small golden statue of Moric, one of the Governance de Magi, wielding his scythe, Mortus.
How to Obtain
In room 29, a passage on the lower left side of the room leads to the relic. The relic is on the other side of a lava pool past a spear-blade. In order to access this room on the Intermediate or Expert difficulties the player must ignore the entrance to the secret area and run away from the moving spike wall. While this may seem counter-intuitive one of the vines in this segment allows the player to travel ABOVE the level and over said spike wall. The room can then be accessed.

Enemies and hazards

Notice These aren't official names.

Enemies

Alien Beast Alien Beast
Movement Attacks How to Beat
Walks forwards
Turns when meeting edges
-1HP on contact 1 sword hit
3 blaster hits


Large Alien Beast Large Alien Beast
Movement Attacks How to Beat
Walks forwards at a slow pace
Turns when meeting edges
-1HP on contact 6 sword hits
18 blaster hits


Hindalarr Skeleton Skeleton
Movement Attacks How to Beat
Walks forwards
Turns when meeting edges
-1HP on contact 3 sword hits


Ghost Ghost
Movement Attacks How to Beat
Fixed path -1HP on contact Invincible


Fire Statue Fire Statue
Movement Attacks How to Beat
Does not move -1HP projectile, does not attack in Beginner difficulty Invincible

Hazards

SpikesRaider2 Spikes
Movement Attacks How to Beat
Does not move Damages on contact:
  • -1HP on Beginner difficulty
  • -2HP on Intermediate difficulty
  • Instant death on Expert difficulty
Invincible


SpearBlade Spear-Blade
Movement Attacks How to Beat
Periodically appears from the ground Damages on contact:
  • -1HP on Beginner difficulty
  • -2HP on Intermediate difficulty
  • Instant death on Expert difficulty
Invincible


Lava
Movement Attacks How to Beat
Does not move Instant death on contact Invincible


SpikedWallRaider2 Moving Spiked Wall
Movement Attacks How to Beat
Moves across the screen; does not appear on Beginner difficulty Instant death on contact Invincible

Boss

Fire Guardian Raider Fire Guardian
Attacks

Phase 1 (50-25HP)

  • Shoots a fireball at the left wall when on the right side of the room. He will do this three times, with each additional fireball at a higher angle than the last. The fireballs will split into smaller fireballs.
  • (When near the top of the room) Flamethrower that sweeps left, then another one that sweeps right.

Phase 2 (25-0HP)

  • Flies to top of room and shoots a mine at the ground which explodes if something touches it
  • Aims a fireball at you, which splits into smaller fireballs when it hits the ground
  • Repeats first attack from Phase 1, this time aiming for the right while near the left wall
  • Flies to top of room and shoots two fireballs to both sides of him. They will split into smaller ones when they hit the walls.
  • Repeats first attack from Phase 1 (right wall) before going through Phase 2 attacks again.
Strategy/Tips
  • Jump over his attacks
  • Fire your blaster
Notes
  • The room the boss is in has three small lava pools, two in the corners and one in the middle, to make manoeuvring more challenging.

Screenshots

See also

External links

Raider
Episodes
Gameplay
Characters
Games
Released
Planned
In Development
Postponed
Abandoned

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