Fandom

Fig Hunter Wiki

Passive Skills

1,795articles on
Figverse Wiki
Add New Page
Discuss   -0 Share
PassiveR

Passive Skills are a kind of skill in MARDEK. They remain in effect for as long as they are equipped.

List of skills

Glyph Earth
AP: 5
RP: 4
#Nature's Favour
Nature's power grants a 20% resistance to Poison, Silence, Sleep and Paralysis.
Learned From Shaman's Vestment
Learnable By
Notes Although the Shaman's Vestment can be equipped by multiple characters, this skill can only be learned by Gloria.
Glyph Earth
AP: 5
RP: 4
#Dragon's Blood
Draconic heritage gives a 20% resistance bonus to Poison, Numbness, Sleep and Paralysis.
Learned From Sslen'ck (Start - Chapter 3)
Learnable By See above
Glyph Physical
AP: 5
RP: 4
#Mechanical Body
Due to being artifically constructed, Legion's body is immune to Poison, Zombification and Bleeding... as long as this ability is equipped.
Learned From Legion (Start - Chapter 3)
Learnable By See above
Glyph Earth
AP: 20
RP: 4
#HP+10%
Increases Max HP by 10%.
Learned From
Learnable By Everyone
Glyph Earth
AP: 40
RP: 6
#HP+20%
Increases Max HP by 20%.
Learned From
Learnable By Everyone
Glyph Earth
AP: 60
RP: 8
#HP+30%
Increases Max HP by 30%.
Learned From Titan Plating
Learnable By Legion
Glyph Earth
AP: 100
RP: 12
#HP+50%
Increases Max HP by 50%.
Learned From
  • Hero Mardek (Start - Chapter 1)
  • Hero Deugan (Start - Chapter 1)
Learnable By See above
Glyph Thauma
AP: 20
RP: 4
#MP+10%
Increases Max MP by 10%.
Learned From
Learnable By Everyone
Glyph Thauma
AP: 40
RP: 6
#MP+20%
Increases Max MP by 20%.
Learned From
Learnable By Everyone
Glyph Earth
AP: 40
RP: 6
#Antibody
Grants immunity to Poison.
Learned From
Learnable By Everyone
Glyph Water
AP: 40
RP: 6
#Loquacity
Grants immunity to Silence.
Learned From Sorcerer's Soul
Learnable By Everyone
Glyph Fire
AP: 40
RP: 6
#Suppleness
Grants immunity to Numbness.
Learned From
Learnable By Everyone
Glyph Thauma
AP: 40
RP: 6
#Insomnia
Grants immunity to Sleep.
Learned From
Learnable By Everyone
Notes Does not import to chapter 2.
Glyph Fig
AP: 40
RP: 6
#Clarity
Grants immunity to Confusion.
Learned From
Learnable By Everyone
Glyph Air
AP: 40
RP: 6
#Locomotion
Grants immunity to Paralysis.
Learned From Belt of Movement
Learnable By Everyone
Glyph Light
AP: 40
RP: 6
#Bright Eyes
Grants immunity to Blindness.
Learned From
Learnable By Everyone
Glyph Light
AP: 40
RP: 6
#Purity
Grants immunity to Curses.
Learned From
Learnable By Everyone (except: Legion, Solaar)
Glyph Light
AP: 40
RP: 6
#Vim
Grants immunity to Zombification.
Learned From Bonestone
Learnable By Everyone
Glyph Fire
AP: 15
RP: 2
#STR+1
Increases Strength by 1 point.
Learned From
Learnable By Everyone
Glyph Fire
AP: 30
RP: 4
#STR+2
Increases Strength by 2 points.
Learned From
Learnable By Everyone
Glyph Fire
AP: 45
RP: 6
#STR+3
Increases Strength by 3 points.
Learned From Scarlet Stole +6
Learnable By Everyone (except: Legion )
Glyph Earth
AP: 15
RP: 2
#VIT+1
Increases Vitality by 1 point.
Learned From
Learnable By Everyone
Glyph Earth
AP: 30
RP: 4
#VIT+2
Increases Vitality by 2 points.
Learned From
Learnable By Everyone
Glyph Earth
AP: 45
RP: 6
#VIT+3
Increases Vitality by 3 points.
Learned From Green Stole +6
Learnable By Everyone (except: Legion )
Glyph Water
AP: 15
RP: 2
#SPR+1
Increases Spirit by 1 point.
Learned From
Learnable By Everyone
Glyph Water
AP: 30
RP: 4
#SPR+2
Increases Spirit by 2 points.
Learned From
Learnable By Everyone
Glyph Water
AP: 45
RP: 6
#SPR+3
Increases Spirit by 3 points.
Learned From Azure Stole +6
Learnable By Everyone (except: Legion)
Glyph Air
AP: 15
RP: 2
#AGL+1
Increases Agility by 1 point.
Learned From
Learnable By Everyone
Glyph Air
AP: 30
RP: 4
#AGL+2
Increases Agility by 2 points.
Learned From
Learnable By Everyone
Glyph Fire
AP: 50
RP: 8
#Resist FIRE
Increases FIRE resistance by 50%.
Learned From Flamemail
Learnable By
Glyph Water
AP: 50
RP: 8
#Resist WATER
Increases WATER resistance by 50%.
Learned From Trilobite Armour
Learnable By
  • Mardek
  • Vehrn
  • Zach
  • Sslen'ck
Glyph Earth
AP: 50
RP: 8
#Resist EARTH
Increases EARTH resistance by 50%.
Learned From Geojacket
Learnable By Everyone (except: Legion, Solaar )
Glyph Dark
AP: 50
RP: 8
#Resist DARK
Increases DARK resistance by 50%.
Learned From Night Jacket
Learnable By Everyone (except: Legion, Solaar)
Glyph Aether
AP: 50
RP: 8
#Resist AETHER
Increases AETHER resistance by 50%.
Learned From
Learnable By Everyone
Glyph Light
AP: 50
RP: 10
#Rainbow Aura Lv.1
Increases the resistance to the natural, moral and spiritual elements by 20%
Learned From
Learnable By Everyone
Glyph Light
AP: 50
RP: 10
#Auto-Regen
Grants Regen at all times.
Learned From
  • Hero Mardek (Start - Chapter 1)
  • Hero Deugan (Start - Chapter 1)
Learnable By See above
Glyph Light
AP: 20
RP: 6
#SOS Regen
The Regen status effect triggers when the character is at 20% HP or less.
Learned From Kind Star
Learnable By Everyone
Glyph Fire
AP: 20
RP: 3
#SOS Berserk
The Berserk status effect triggers when the character is at 20% HP or less.
Learned From Horned Helm
Learnable By
Glyph Divine
AP: 40
RP: 4
#EXP+20%
Increases all experience earned by 20%.
Learned From
Learnable By Everyone
Glyph Divine
AP: 80
RP: 6
#EXP+40%
Increases all experience earned by 40%.
Learned From
  • Hero Mardek (Start - Chapter 1)
  • Hero Deugan(Start - Chapter 1)
Learnable By See above
Glyph Divine
AP: 200
RP: 10
#Double AP
Doubles AP earned for all skills.
Learned From EveningStar
Learnable By Everyone
Glyph Divine
AP: 100
RP: 10
#Double Gold
Doubles gold earned from battle. If multiple characters have it, it adds +100% for each one; two characters gives 300% gold, for example.
Learned From Regal Crown
Learnable By Everyone
Glyph Divine
AP: 25
RP: 4
#Loot Finder Lv.1
Adds 5% to the chance of acquiring any item after battle.
Learned From Lucky Coin
Learnable By Everyone
Notes If multiple characters have it, it adds +5% for each one; two characters gives +10% chance, three characters gives +15% chance and four characters gives a maximum of +20% increased chance of loot.

Unobtainable skills

These skills cannot be obtained, even though their data exists in-game.

Glyph Earth
AP: 80
RP: 10
#HP+40%
Increases Max HP by 40%.
Learned From
Learnable By No one
Glyph Thauma
AP: 60
RP: 8
#MP+30%
Increases Max MP by 30%.
Learned From
Learnable By No one
Glyph Thauma
AP: 80
RP: 10
#MP+40%
Increases Max MP by 40%.
Learned From
Learnable By No one
Glyph Thauma
AP: 100
RP: 12
#MP+50%
Increases Max MP by 50%.
Learned From
Learnable By No one
Glyph Air
AP: 45
RP: 6
#AGL+3
Increases Agility by 3 points.
Learned From
Learnable By No one
Glyph Air
AP: 50
RP: 8
#Resist AIR
Increases AIR resistance by 50%.
Learned From
Learnable By No one
Glyph Light
AP: 50
RP: 8
#Resist LIGHT
Increases LIGHT resistance by 50%.
Learned From
Learnable By No one
Glyph Fig
AP: 50
RP: 8
#Resist FIG
Increases FIG resistance by 50%.
Learned From
Learnable By No one
Glyph Physical
AP: 50
RP: 8
#Resist PHYSICAL
Increases PHYSICAL resistance by 50%.
Learned From
Learnable By No one
Glyph Thauma
AP: 50
RP: 8
#Resist THAUMA
Increases THAUMA resistance by 50%.
Learned From
Learnable By No one
Glyph Light
AP: 50
RP: 10
#Auto-P.Shield
Grants P.Shield at all times.
Learned From
Learnable By No one
Glyph Light
AP: 50
RP: 10
#Auto-M.Shield
Grants M.Shield at all times.
Learned From
Learnable By No one
Glyph Air
AP: 50
RP: 10
#Auto-Haste
Grants Haste at all times.
Learned From
Learnable By No one
Glyph Fire
AP: 50
RP: 10
#Auto-Berserk
Grants Berserk at all times.
Learned From
Learnable By No one
Glyph Divine
AP: 120
RP: 8
#EXP+60%
Increases all experience earned by 60%.
Learned From
Learnable By No one
Glyph Divine
AP: 160
RP: 10
#EXP+80%
Increases all experience earned by 80%.
Learned From
Learnable By No one
Glyph Divine
AP: 200
RP: 12
#EXP+100%
Increases all experience earned by 100%.
Learned From
Learnable By No one
Glyph Divine
AP: 25
RP: 4
#Loot Finder Lv.2
Adds additional 5% to the chance of acquiring any item after battle.
Learned From
Learnable By No one
Notes If multiple characters have it, it adds additional +5% for each one; two characters gives +10% chance, three characters gives +15% chance and four characters gives a maximum of +20% increased chance of loot.
Glyph Divine
AP: 25
RP: 4
#Loot Finder Lv.3
Adds additional 5% to the chance of acquiring any item after battle.
Learned From
Learnable By No one
Notes If multiple characters have it, it adds additional +5% for each one; two characters gives +10% chance, three characters gives +15% chance and four characters gives a maximum of +20% increased chance of loot.

Trivia

  • Several passive skills share their names and effects with abilities in Final Fantasy IX, namely: Antibody (immune to poison), Insomnia (immune to sleep), Locomotion (immune to paralysis, stop in FFIX) and Bright Eyes (immune to Blind).
MARDEK Skills
Skillsets
Unique Skills
Reactions
Passive Skills
  • Passive Skills
By Character

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.