Recall notable monster skills that have been observed.
In-game description
Mimicry is the skillset used by Legion in MARDEK. Each skill is learned by being targeted with a corresponding enemy move. Skills are mastered immediately upon being targeted, regardless of Legion's survival.
List of skills
![]() | MP: 10 | #Dark Claw A powerful Dark-elemental physical attack, which sometimes blinds the target.
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Learned From | |||
Learnable By | Legion | ||
Formula | (1.2 × ATK - DEF) × STR × level / 50 ± 10% , where:
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Notes | Has a 10% chance of inflicting Blindness. | ||
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![]() | MP: 20 | #Blood Claw A ripping slash that causes damage from bleeding even after the initial attack.
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Learned From | |||
Learnable By | Legion | ||
Formula | (1.2 × ATK - DEF) × STR × level / 50 ± 10% , where:
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Notes | Has a 100% chance of inflicting Bleed. | ||
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![]() | MP: 10 | #Money Attack! An expensive attack, based on the power of money! It deals damage based on the amount of gold that you have.
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Learned From | |||
Learnable By | Legion | ||
Formula | Money / 500 , where:
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Notes | Can be learned from a Posh Gruul by not placing the ★ Warding Stone, and returning later. | ||
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![]() | MP: 10 | #Blood Drain A dark elemental attack which drains the blood of the target, and converts it into energy for the user.
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Learned From | |||
Learnable By | Legion | ||
Formula | (0.8 × ATK - DEF) × STR × level / 50 ± 10% , where:
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![]() | MP: 10 | #Gemsplosion A special spell that has its element and power based on the value and element of an equipped gemstone. If two gemstones are equipped, it uses the one in the first slot.
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Learned From | |||
Learnable By | Legion | ||
Formula | (GEMPow - MDEF) × SPR × level / 50 ± 30% , where:
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Notes |
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Trivia | |||
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![]() | MP: 10 | #Fire Breath A basic fire-elemental spell-like ability, which inflicts damage and, rarely, numbness.
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Learned From | |||
Learnable By | Legion | ||
Formula | (50 - MDEF) × SPR × level / 50 ± 30% , where:
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Notes | Has a 5% chance of inflicting Numbness. | ||
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![]() | MP: 10 | #Bubble Breath A basic water-elemental spell-like ability, which inflicts damage and, rarely, silence.
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Learned From | |||
Learnable By | Legion | ||
Formula | (50 - MDEF) × SPR × level / 50 ± 30% , where:
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Notes | Has a 5% chance of inflicting Silence. | ||
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![]() | MP: 10 | #Curse Inflicts the Curse status effect on a target.
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Learned From | |||
Learnable By | Legion | ||
Notes | Has an 80% chance of inflicting Curse. | ||
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![]() | MP: 10/20 | #Addle Gas A mind-affecting gas. It confuses those who breathe it in.
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Learned From |
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Learnable By | Legion | ||
Notes | Has an 80% chance of inflicting Confusion on each enemy. | ||
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![]() | MP: 10 | #Revenge Strike Deals damage equal to HP that the user has lost.
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Learned From | Centaur (Male) | ||
Learnable By | Legion | ||
Notes | Only used by monsters when low on HP. | ||
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![]() | MP: 20 | #1000 Needles Deals 1000 damage to a single target. Totally original!
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Learned From | Happy Johnny | ||
Learnable By | Legion | ||
Notes |
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Trivia | |||
1000 Needles is a recurring enemy skill and Blue Magic spell in Final Fantasy games. |
![]() | MP: 10 | #Rage Chord Causes one target to be Berserked.
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Learned From | |||
Learnable By | Legion | ||
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![]() | MP: 5 | #Poison Sting Sometimes inflicts Poison on a target.
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Learned From | |||
Learnable By | Legion | ||
Formula | (0.75 × ATK - DEF) × STR × level / 50 ± 10% , where:
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Notes | Has a 50% chance of inflicting Poison. | ||
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![]() | MP: 10 | #Spectral Touch Inflicts aether damage on a target and lowers its STR. There's also a chance of it causing paralysis.
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Learned From | |||
Learnable By | Legion | ||
Formula | (0.5 × ATK - DEF) × STR × level / 50 ± 10% , where:
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Notes |
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![]() | MP: 10 | #Ripping Slash A slash attack which ignores defences.
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Learned From | |||
Learnable By | Legion | ||
Formula | ATK × STR × level / 50 ± 10% , where:
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![]() | MP: 10 | #Acid Scalding acid covers a target. lowering defence, and sometimes inflicting Poison or Numbness.
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Learned From | |||
Learnable By | Legion | ||
Formula | (30 - MDEF) × SPR × level / 50 ± 30% , where:
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Notes |
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Image | |||
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![]() | MP: 10 | #Morbid Fondle A deathly undead touch which inflicts dark damage, lowers vitality, and sometimes causes Blindness.
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Learned From | |||
Learnable By | Legion | ||
Formula | (0.8 × ATK - DEF) × STR × level / 50 ± 10% , where:
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Notes |
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![]() | MP: 10 | #Viscous Ooze Sticky ooze covers a target, inflicting Earth damage and lowering agility.
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Learned From | |||
Learnable By | Legion | ||
Formula | (30 - MDEF) × SPR × level / 50 ± 30% , where:
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Notes | Lowers the target's AGL by 1 to 6. | ||
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![]() | MP: 20 | #Spirit Nova Halves a target's current HP. Doesn't work if the opponent's level is too high.
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Learned From | |||
Learnable By | Legion | ||
Notes | Doesn't work on targets of level 40 and higher, or targets with 10,000 HP or more. | ||
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![]() | MP: 10 | #Sombre Tears Inflicts water damage and removes the Berserk status effect.
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Learned From | |||
Learnable By | Legion | ||
Formula | (30 - MDEF) × SPR × level / 50 ± 30% , where:
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Notes | Only used by I-Orbs and Black Eyes on berserk targets. | ||
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![]() | MP: 10 | #Needleflare A flurry of needles inflict non-elemental damage, and sometimes poison, on a single target.
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Learned From | Happy Johnny | ||
Learnable By | Legion | ||
Formula | (60 - MDEF) × SPR × level / 50 ± 30% , where:
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Notes | Has a 50% chance of inflicting Poison. | ||
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![]() | MP: 20 | #Fairy Dust A magical dust is sprinkled over all targets, lowering their STR and SPR and sometimes lulling them to sleep.
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Learned From | Rogue Fairy | ||
Learnable By | Legion | ||
Notes |
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Image | |||
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![]() | MP: 10 | #Heavy Blow Deal big, non-elemental physical damage. Sometimes misses.
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Learned From | |||
Learnable By | Legion | ||
Formula | (2 × ATK - DEF) × STR × level / 50 ± 10% , where:
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Notes |
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![]() | MP: 20 | #Raging Inferno Inflicts fire damage on all targets.
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Learned From | |||
Learnable By | Legion | ||
Formula | (100 - MDEF) × SPR × level / 100 ± 30% , where:
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Image | |||
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Trivia | |||
The King of Goznor uses a very similar ability called 'Inferno'. It cannot be learned. |
![]() | MP: 20 | #Tsunami Inflicts water damage on all targets.
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Learned From | |||
Learnable By | Legion | ||
Formula | (100 - MDEF) × SPR × level / 100 ± 30% , where:
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Image | |||
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![]() | MP: 20 | #Earthquake Inflicts earth damage on all targets.
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Learned From | |||
Learnable By | Legion | ||
Formula | (100 - MDEF) × SPR × level / 100 ± 30% , where:
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Image | |||
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![]() | MP: 20 | #Thunderstorm Inflicts air damage on all targets.
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Learned From | |||
Learnable By | Legion | ||
Formula | (100 - MDEF) × SPR × level / 100 ± 30% , where:
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Image | |||
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Trivia
- Because Tsunami, Earthquake and Raging Inferno can only be learned from secret bosses and the corresponding Crystal Guardians, it is highly recommended that the player obtain Legion before completing the Earth Fire or Water Temples and to then use him in the battle. If need be, Bone Demon can use Earthquake and Raging Inferno while Annihilator:Karnos can perform all three. Thunderstorm is taught by Air Elemental Temperances, but you may need to Wait a while in the battle before it uses the move.
- Technically, assuming the target does not resist Aether and is not over level 40, Spirit Nova can be the most powerful move in the game. The player should have Elywen in the party with as much Spirit boosting equipment as possible. If Elywen plays Spirit Song with a high enough Spirit stat, Spirit Nova will deal over 100% of the targets health. This can be used to easily take out Mythril Golem, useful for Experience Grinding. (If you wish to train a single character that isn't Legion, using Spirit Nova without Spirit Song will leave the Golem at around 5% health. This means the player can then take it out with a different character.)
V · D · E | MARDEK Skills | |
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Skillsets | ||
Unique Skills | ||
Reactions | ||
Passive Skills | ||
By Character |