Use Inventions that have been equipped on the weapon and offhand[sic] slots. Action skills can't be learned; only used when the invention is equipped.In-game description
List of skills
Inflicts fire damage on a single foe. Also lowers DEF by 1[sic] and sometimes causes numbness.
|Learned From||Thermal Spanner|
|This is the only skill associated with a skillset that can perform a critical hit.|
Gives all allies the Physical Shield status.
|Learned From||Silver Mirror|
Give all allies the Magical Shield status.
|Learned From||Golden Mirror|
Engulfs all enemies in flames. Mwahahah! Meraeador's such a pacifist.
Spews toxic gas, which inflicts Poison upon all enemies. Oh, and some damage.
Spew gases which causes all enemies to fall into a deep slumber.
Converts a potion to vapour, which becomes a cloud that engulfs the party. It requires potions as ammo. Whichever potion you choose will have its power halved. Status-curing items work as they should, but on all allies.
|Learned From||Potion Spray|
Deals non-elemental damage to a single foe, ignoring defence. It lowers DEF, too.
|Notes||Lower's the target's DEF by 1 to 6.|
|V · D · E||MARDEK Skills|